Interested in getting into one of Star's many hobbies, interactive fiction
(or text-based gaming, as some n00bs call it)? Here's a pack of four books that will
tell you practically everything you need to get started.
Second Person: Role Playing
& Story in Games and Playable Media
, edited by Pat Harrigan and Norah
Wardrip-Fruim, is a collection of essays by game designers, authors, artists, and
scholars about role playing and story in various types of games, from RPGs to card games
to electronic literature.
Twisty Little Passages: An Approach to Interactive
Fiction
by Nick Montfort is an analysis of
IF from both gaming and literary perspectives, and looks at the history of the medium and
current techniques used to create it. Once you've got the theory down, it's time to get
building:
The Inform Designer's Manual by Graham Nelson and
The Inform
Beginner's Guide
by Roger Firth & Sonja Kesserich should provide
all the information you need to start working with Inform, the most popular program for
creating interactive fiction.